ELIJAH NEWMAN-GOMEZ
smsithlord@yahoo.com
LEVEL DESIGN ARTIST
Introduction Level Design Experience Contact Info

Experience

Over the years I have become familuar with a variety of 3D applications as well as 2D art programs.

I have used these skills to design levels and mods for many popular 1st and 3rd person games.

In addition to the time I have invested learning these tools on my own, I have completed a number of college courses related to level design.

Finally, when you are finished viewing the information on this page, you may continue to the Conact Info section.



Software Experience
  • 3D Studio Max - expert - 8 yrs + formal education
  • Softimage XSI - moderate - 2 yrs + limited formal education
  • Photoshop - moderate - 4 yrs + limited formal education
  • Photoimpact - expert - 8 yrs


  • Personal work by Elijah Newman-Gomez


    Game Engine/Editor Experience
  • Counter-Strike: Source - Source engine, brush based editor.
  • Jedi Knight - Sith engine, negative space editor.
  • Half-Life - Quake engine, brush based editor.
  • Half-Life 2 - Source engine, brush based editor.
  • Unreal Tournament 2003 - Unreal engine, brush/negative space hybrid editor.


  • Personal work by Elijah Newman-Gomez


    Formal Education Courses (related to 3d design)
  • MERT 50 Principles of Animation (XSI)
  • CIDG 120 Solid Modeling and 3-Dimensional CADD
  • CIDG 160 3ds Max Fundamentals
  • CIDG 260 3ds Max Advanced Modeling and Materials
  • CIDG 261 3ds Max Advanced Animation and Effects
  • CIDG 70 Design for Graphic Artists
  • CIDG 71 Survey of Computer Graphics Studio
  • CIDG 72 Computer Illustration

  • (All listed courses were taken at Victor Valley College)

    Personal work by Elijah Newman-Gomez



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